Igtimi Yachtbot Firmware
|
#include "utConnection_Riot.h"
#include "utPayloadStd_Riot.h"
#include "utCommands.h"
#include "utStrings.h"
#include "utTime.h"
#include "utPayloads_Heartbeat.h"
#include "utPayloads_Api.h"
#include <ctype.h>
#include "utRealTimeClock.h"
#include "uTrack.h"
#include "utEEPROM.h"
Data Structures | |
struct | RiotConnectionState |
Enumerations | |
enum | DeviceAuthState { DeviceAuthState_None , DeviceAuthState_RequestingNewDgt , DeviceAuthState_Authenticating , DeviceAuthState_Authenticated , DeviceAuthState_Error } |
Functions | |
bool | utConnection_Riot_Notify (UT_DeviceMessage state) |
ConnectionProtocol * | getConnectionProtocolInstance (u8 connectionId, ConnectionInterface *interface) |
RIoT connection. Holds methods for sending / subing to data.
bool utConnection_Riot_Notify | ( | UT_DeviceMessage | state | ) |
Main Loop calls back to here
UT_DeviceMessage | state - Current state of the loop |